Creating Associations
Associations are created on a MasterChannel
by specifying some configuration and callback interfaces.
- Rust
- C
- Java
- C#
note
The Rust API and the binding APIs differ with regard to associations. In the bindings, an association token is returned which is then used on the channel. In the Rust API, an object is returned which has its own methods for performing operations on the association.
The AssociationId
struct returned when adding an association is just a token. It is needed to perform operations on a particular outstation on the channel,
but unlike the MasterChannel
, you don't need to worry about keeping a reference to it around if its not needed. Allowing the AssociationId
to be garbage
collected won't cause the association to be removed from the channel.
#
RemovingAssociations may also be removed from a channel by calling MasterChannel.removeAssociation
and passing in the AssociationId
.